I’m a keen iNat user, citizen scientist, artist and game designer. My first game, Cuttle Scuttle, is a retro arcade-style game for up to three players, based on the real ecology of a temperate rocky reef in South Australia. You play as a female giant Australian cuttlefish, and must recognise predators and prey, protect yourself using camouflage and ink bombs, while developing an egg-laying strategy and pursuing mates.
The game has been designed with simple controls suitable for children ages 7 and up. I plan to port it over to mobile devices soon so that it can be played on phones and tablets (at the moment, it’s Mac, Windows and Linux only).
You can download and play a near-complete Beta version of the game here: https://danimations.itch.io/cuttle-scuttle
When I started designing the game back in 2013, I looked for examples of games which combine arcade game and ecosystem simulator elements, but I didn’t find much out there. If you’ve come across any, I’d love to see and play them.
“Shelter 1” and “Shelter 2” are good terrestrial examples, where you play as a mammalian mother and need to provide shelter for your young, feed and protect them from predators while traveling through a stylised landscape. In Shelter you play as a badger, and in Shelter 2 you play as a lynx. Here’s a screenshot from Shelter, courtesy of Wikimedia Commons:
More info on Shelter and Shelter 2 here: https://en.wikipedia.org/wiki/Shelter_(video_game)